New understanding of social technologies

The Growth of social media

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This course in the beginning I was most impressed, feel the most difference is the teacher for social technologies this knowledge gives us the concept. Compared to other school friends on social media over the head several times after school, he felt frustrated and told me that he is not suitable for the social media course. And I differ from the course again and again different with that friend, I would be more convinced that social skills can be developed, the social networks have the skills, professionalism and the ability to think, it can, but many of them are relying on training to develop the acquired.

Today, we all know that Social networking or social technology are more and more important, let’s think about three hundred and fifty-million Facebook users worldwide, as well as your long-lost high school classmates. Social technologies become the most rapid expansion of Internet technology, into daily life. This is a new field, new trends and new technologies emerge, drastic change in the behaviour of our network, called after 2000 the most important wave of Internet revolution is not excessive.

I found that social technology has the potential to change the way of learning. In the framework of dynamic and interdependent, social media can reform learning model for students to learn by rote into the message smart thinking. Social technology is like learning environment connective tissue, whether classroom, school or community with common interests, social media can be combined to enhance the students’ point of view communication, cooperation and problem-solving skills. Through sharing their points of view, we can see the big concepts more completely. With a more comprehensive concept, we can improve the ability to innovate, and solve problems.

The traditional game has started to become online social games. Has been playing the game millions of players can communicate face to face or by snail mail, but now online exchange. Other online social games like FarmVille and Steam in the world, characterised by the formation of social networks have been utilised by the game’s sound and growth of online communities. For example, FarmVille often through social contact to senior (experts) new projects and play games results. User behaviour, social networking and gaming style analysis is not a new research topic. But research online social gaming community provides a presence affect millions of potential new applications.

Since the social network for education has brought new trends change, educational activities presented new features. During the week 13 of gamification experience, through challenge or treasure hunt task, I learned the education into entertainment and gamification has greatly enriched the forms of education. But also to adapt to the trend of educational activities that change adds a new direction.

Michael Jordan

created by Paul Vera-Broadbent (CC BY-NC-ND 2.0)

Further, when I start to made the blog, I found that for an entrepreneur or a person intends to spread by means of Social Technology in terms of the quality of their relationships is very important. We can make the extreme assumption: If Michael Jordan Investment to make a site, then the site will be all the media coverage about it overnight, because Michael Jordan’s influence. But we are not Michael Jordan, we need to accumulate their own “influence”, which is a lot of “professional blog” adhere to the fundamental driving force today – influence! Whether they admit it or not “influence” is the power forward many professional blog, “money” is ranked in second place. And by writing a professional blog to expand their “pan-circle” is very long and takes a long time to accumulate, but also a myriad of mental (thinking) and physical (writing, publishing, replies) work, a lot of people halfway ……

Furthermore, this new thing Twitter has created another new “wide social circle,” to expand, or establish “influence” of the platform, a lot of very experienced and constantly push-off were originally forwarded by some valuable information they saw and links to start, many Followers Tweet track their purpose is very simple. For example, “This guy came often made fun of the information or listen to valuable”, plus the use of Twitter in @, RT(Retweets) symbols and functions, a “funny push-off “will soon be able to be seen and Follow more push-off. More fun, there is a push-off launched called “FollowFriday” activities, each push-off every Friday is one that you think is worth Tweet Follow the push-off and release with @ format, to facilitate direct to Follow.

Overall, I feel we have moved from the “User”, “Customer” and “consumers” who from the start: the social media will be the human factor back all the digital interaction. People began to become increasingly cautious in looking for useful in connection with such relevant community, or when seeking self-expression. Now social media has forever changed the way of communication between people, but social media has still not meet all the needs of the people, it will inevitably make a fresh start. The new social media will create a series of “whole products” and user experience, these people will go through the entire life, including online, mobile and in real life. Each user can create their own experience with tools, features, and applications. People can switch seamlessly to the information, and these are not limited by location and time. And I have really enjoyed IAB260, and through the Google+ interact classmates and tutors. 🙂

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